Hey all.
I'm excited to finally show some of the work I did on The Division! I've worked on the project for over 2 years and I originally came on to help with outsourcing assets, soon after switching to a prop/environment artist role. During that time of production I took on the task of identifying sky scrapers throughout Manhattan and building white box sky scraper assets. I then researched and produced documentation for each one to be handed over to out sourcing. This is certainly not all I've done, but a good look of some of my more favorite pieces. In addition to prop work I also created a Plaza Tool to make large sets of plazas fast and easy. I also created a number of pre-made templates to be used around the world.
I'm very honored and ecstatic that I was able to work on such an amazing project and I look forward to the years to come!