Stylized Wood Beam

More stylized work! really trying to push myself to study stylized assets along with the use of Substance Designer.

I've been doing a lot of sketches, trying to work designer to do stylized content. I was really happy with the initial sketch that I decided to push it further into final! It was really interesting getting those shapes. Ended up using a bunch of Cube 3Ds along with a Tile Sampler to achieve this texture. Found more uses for my gash generator too! Also figured out a way to get a "trim dynamic" look to some of the edges, but I really need to polish that node up a bit.